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Wednesday, May 21st 2025, 11:12pm

[STRUCTURE EVENT] Echoes of the Kretches, Socializer Task 08.06.25 - 15.06.25



After gathering all the necessary information, the Socializers took action to help Faeo. With the Kretch threat spreading quickly, they joined forces with the Munkeys and brave warriors to spread vital news across the continent. Now is the time to act—before it's too late!

Warriors! Unite and defend Faeo against the Kretches invasion!

Your task:
It is important to inform all residents of Faeo about the invasion. Write an article as it would appear in a newspaper and can be distributed via social media channels.
Post your article directly here in the thread!
It should contain information, facts and at least three useful tips on how residents can protect themselves.
If you want, you can also "embellish" everything, as some tabloids like to do!

A complete article consists of:
  • Introduction
  • Main part
  • Conclusion

and the answers to the questions:
  • Who is involved?
  • Where did it happen?
  • What happened?
  • When did it happen?
  • How did it happen?
  • Why did it happen?
  • What are the consequences of it?


The Socializers will evaluate all entries based on the following criteria: max. 30 points
  1. Effort 1-3 points
  2. Writing style 1-5 points
  3. Content 1-10 points
  4. Overall impression 1-12 points

Minimum points to qualify for the rewards and the chance to win a pet: 10

Any questions can be directed towards the Socializers Event Team:
Plueschdrache
Qotho
Altarie

Schedule:
08.06.25 21:00 - 15.06.25 around 21:00


More information about the event here and more about the rules here



Nachdem alle Informationen gesammelt waren, wurden die Socializer aktiv, um Feo zu unterstützen. Gemeinsam mit den Munkeys und tapferen Kriegern wollen sie wichtige Nachrichten im ganzen Land verbreiten, denn die Bedrohung durch die Krets wächst schnell. Jetzt ist die Zeit zu handeln – bevor es zu spät ist!

Krieger! Vereinigt euch und verteidigt Feo gegen die Krets-Invasion!

Deine Aufgabe:
Es ist wichtig, alle Bewohner von Feo über die Invasion zu informieren. Schreibe einen Artikel, wie er in einer Zeitung stehen würde und über SocialMedia Kanäle verteilt werden kann.
Poste deinen Artikel direkt hier im Thread!
Es geht um Informationen, Fakten und mindestens drei nützliche Tipps, wie sich die Bewohner schützen können.
Wenn du möchtest, kannst du alles auch "ausschmücken", wie es einige Klatschblätter gerne tun!

Ein vollständiger Artikel besteht aus:
  • Einleitung
  • Hauptteil
  • Schluss

und der Beantwortung der Fragen:
  • Wer ist beteiligt?
  • Wo ist es passiert?
  • Was ist passiert?
  • Wann ist es passiert?
  • Wie ist es passiert?
  • Warum ist es passiert?
  • Welche Folgen hat das Ereignis?


Die Socializers bewertet alle Beiträge nach folgenden Kriterien: maximal 30 Punkte
  • Aufwand 1-3 Punkte
  • Schreibstil 1-5 Punkte
  • Inhalt 1-10 Punkte
  • Gesamteindruck 1-12 Punkte

Mindestpunkte, um sich für die Belohnungen und die Chance, einen Begleiter zu gewinnen, zu qualifizieren: 10

Alle Fragen können direkt an das SocialMedia Event Team gestellt werden:
Plueschdrache
Qotho
Altarie

Zeitplan:
08.06.25 21:00 - 15.06.25 gegen 21:00


Mehr Informationen zum Event hier und mehr zu den Regeln findet ihr hier!

This post has been edited 4 times, last edit by "Liusaidh" (Jun 8th 2025, 9:44pm)


2

Monday, June 9th 2025, 1:32am

An unexpected threat

(I'll start then. Hope the double-structure isn't too confusing, it is meant to be a piece of information that can be spread both by word of mouth and in writing. Note: No AI involved, I only used the LEO dictionary on occasions.)
------------------------------


Introductory part: To get the citizens' attention. [Oral transmission]

Hear ye, hear ye, good people of Faeo! Suspend your gossip, you fishwives and tattlers! Drop your swords anon, brave warriors! Cease your hammering, strong craftsmen! And you your lumbering, bold axemen! Children, interrupt your games just now and gather around! Gather around, all you good people of Faeo, and listen to this premonition! A danger approaches!

Main part: The actual article. [Written transmission, read aloud and then distributed in paper form by the socializers]

Intro. A plague has appeared. For nearly two moons now, reports about marauding kretch gangs throughout the lands and villages of Faeo have been continually increasing in numbers. To be honest, this shocking event came out of the blue, and even our high-placed sources cannot fully explain its appearance. Here's what we know so far.

Main part. Alarmingly, all regions of Ogrij and Khair seem to be affected by this sudden flaw, the first news of which reached our headquarters in the person of a messenger from a small Baurvill village. She told us about three extremely aggressive kretch leaders with weird red bumps on their heads, screeching loudly, vandalizing whatever they came upon, but fleeing into the night when more and more villagers started to notice them and exit their houses with torches aflame. We immediately sent a collaborator to confirm the disturbing tale.

Since then, the situation looks to be escalating and expanding at high speed. Not long ago we were handed over scrolls from as far away as Triwerion, where trampled plants and illegally skimmed gems threaten the balance of the ecosystem, but also accounts from down the Shuar Forests about rotting corpses of Pkhadds and Kodrags fouling the delicate greenwood soil. Hamlets in the Prairies, in Aleweya and the Steppe deplore abducted children (eight confirmed cases), many injured farmers and guards(wo)men, as well as massacred farm animals in the hundreds. And the rat mobs do not seem to stop there: recently, bigger villages have been attacked, sometimes in waves of marauders and even during broad daylight; estate walls have also been climbed, repositories plundered, even kennels destroyed. Nor do the - often small and thereby highly mobile! - kretch squads seem to shy away from crossing natural borders: they have been sighted steering cogs onto the waters of the Balluar Ocean and trying to board the ships Khavr and Gaar like the pirates of old, presumably in an effort to enter the Red continent or invade new areas (reports about the involvement of the strongly present iguraons there differ, as we hear of collaborations as well as skirmishes between the two species).

These are alarming news indeed. Speculations pop up all-around, with some suspecting a Magmar ploy (unlikely, since our neighbors are affected as well), others an inevitable epidemic plague, be it for religious, for sanitary or environmental reasons. Talks about the big red bumps on the heads of the kretches being encapsulated dragon fire from an evil underground wyvern about to rise up have been overheard by our informants at Marie's as well as up north in Grandfort, and more outlandish theories may soon follow... Nothing can be said with certainty, and we refuse to add to the confusion about why this is happening. But whether you have been affected by the rampant invasion or not, caution is advised. We stongly urge you to have guards patrolling day and night, all gates in and out of the villages tightly secured, animals sheltered close to home. Torches are distributed free of charge in the city square, spears, bows and arrows can be bought in bulk for small coin at the artisan shops. Furthermore, we are informed about efforts on the part of the commanders-in-chief as well as the Underground Knights to mount a special Anti-Kretch troupe; flyers in every corner of the continent give notice to able hands (age fourteen to 65, with or without fighting expierience) eager to help in preventing the spread of the plague.

End part: To keep the people up-to-date. [Written and oral transmission]

Conclusion. Citizens, we socializers will do whatever is necessary to provide you with all the information we can gather about this lingering crisis, and in as timely a manner as anywise possible. We'll be sending emissaries into the far reaches of the continent that will deliver to you oral and swritten accounts of the latest developments. Be on the lookout for our collaborators, and perk up your ears for our bells! Meanwhile, good citizens, may peace be upon you all!

3

Monday, June 9th 2025, 5:37am

Structure Games, Week 2

????"KRETCHES UNLEASH HAVOC – FAEO IS UNDER SIEGE!"????
Published by Warofdragons ft. Chef Gordon| Distributed via Discord, Facebook and In-Game News!


People of Faeo, a blood-curdling cry echoes across the lands — the Kretches have invaded! No longer mere cave-crawlers, these savage beasts now march in organized packs, destroying everything in their path. The age of comfort is over. The age of resistance has begun.

The invasion began before midnight in the Underground Passage where Kretches nests and have gone on an outbreak in which massive destruction have quickly spread to the Capitals and now have reached Vurdaliya and Virigiya Districts! Scholars believe that the recent exploitations of their sacred Kretch ground have caused their outrage and have resorted to call of their Kretch overlord to form a dark alliance with the forces of Chaos giving them dark and chaos magic. If left unneutralized, this may lead to a total mayhem.

Now is the time to stand united so sharpen your blades, ready your spells, and answer the call to arms! Great Rewards are waiting for our defenders so report to your capital and protect our lands.

#DefendFaeo #KretchesInvasion

4

Wednesday, June 11th 2025, 9:37pm

Faeo Alert: Kretches Invasion Threatens Our Lands!

Faeo is under siege! A shadow darker than the blackest obsidian has fallen upon Faeo. A relentless horde of Kretches has erupted from the shadows, their gleaming claws and venomous red eyes tearing through our beloved Khair and beyond. These armored rats, once confined to the depths, now swarm our homeland: villages, fields, and forests, leaving chaos in their wake. Magmars of Khair, this is our fight! Our brave Help Structures and warriors are battling back, and they need your strength to turn the tide. The skies have darkened, the fog has thickened - will you stand with us to save Faeo?

The Invasion Unfolds

Just days ago - on the eve of the Long Moon (May 28, Year of the Ember Heart) - an earthquake-like tremor shattered the quiet of the Kretches' Lair beneath the Highlands of Terror.
The culprits - er, heroes - of this mess are none other than our own Help Structures: the disciplined Guards, the wise Mentors, the precise Heralds, the devout Consecrators, the chatty Socializers, the rule-keeping Discord Moderators, and, of course, the perpetually tardy Jesters. After a long day of work, our Help Structures decided to unwind with a little weapon-swinging in the Kretches' Lair. Their powerful blows, together with the power of their magical pet friends, created an explosive force that shattered the barrier between the Lair and the outside world. The cavern walls gave way, and thousands of enraged Kretches poured onto the surface - hungry for revenge, and for flesh.
Warriors, Faeo is in peril! Fields lie in ruins, villages burn, and the Kretches' numbers swell daily. The skies are dark, the air heavy with fog, and fear grips even the stoutest hearts. But there's hope: the Structures have united, old rivalries forgotten, and they're calling on you to fight back.

Protect Yourself: Four Essential Tips for Survival

  1. Fortify your estate
    Reinforce the entrance gates, finally get down to repairing the holes in the wall you have been putting off for the last two years.
  2. Stay Informed
    Tune into the Socializers and their updates. They're tracking Kretch movements with the help of their Munkeys, so you'll know where to steer clear - or where to swing your axe. Knowledge is your first line of defense.
  3. Travel in Groups
    Alone, a Kretch is trouble. In packs? Deadly. Team up with fellow warriors - anyone with a weapon and a will to fight. Together, we're unstoppable.
  4. Solve the Riddles
    The Mentors have uncovered that brute force won’t win this war alone. Tackle the challenges and riddles they've set - your sharp Magmar mind could unlock the secret to crippling the Kretches' hold on Faeo.


The Time to Act is Now

Faeo's fate hangs in the balance, Magmars of Khair. We are more ferocious than the Kretches. Our warriors rise, our spirit burns hotter than Khair's forges, and our Help Structures stand together. We will not allow a bunch of red-eyed rats to take over this land; it belongs to us!
Are you going to answer the call? Will you stand shoulder to shoulder with your family, solve the puzzles, and swing your weapon? Even though the Kretches initiated this battle, we will all work together to see it through. For Khair, for Faeo, for all of us!

5

Thursday, June 12th 2025, 6:41pm

EMERGENCY: KRETCH INVASION WREAKS HAVOC ON FAEO - IMMEDIATE PRECAUTIONARY MEASURES FOR ALL INHABITANTS


Introduction
The Faeo territories have been attacked by an unidentified species of beasts known as Kretch. The red-eyed carnivorous creatures have initiated a ruthless invasion that at this point in time is the most hazardous threat to the security of all the continent's inhabitants. Situation demands immediate response and compliance with the safety measures.

Main Part
Kretches, bloodshot creatures whose own origins remain a mystery, are the masterndercts behind this catastrophe. The invasion spread its effect across the entire continent of Faeo - from herbologists settlements, through geologists' tunnels, to fishing grounds. No one is safe.

The assault began some time ago but is growing at lightning speed. Kretches appeared out of nowhere and launched concerted attacks on all fronts simultaneously. They appear in pairs and small groups, systematically annihilating everything in their path.

The Kretches mode of attack is brutal and systematic. They overwhelm native defenses, sheer numbers and ferocity having left no opportunity to mobilize any defense. Their characteristic red eyes can be seen in the distance, but warning tends to come too late.

While it is not known why they attacked, Kretches appear to be driven by an insatiable hunger for land and resources. They do not have mercy on citizens and systematically occupy strategic locations.

The impact is catastrophic to Faeo's entire economy. Kretches have destroyed crops of Mistletoe, Thistle, and Clover, rendering citizens in short supply of basic herbal materials. They have contaminated water sources, rendering fishermen incapable of extracting fish used to gain Architects' reputation. More deplorably, the creatures have sought shelter in mines from which Geologists previously extracted precious stones essential to make equipment runes.

Safety measures for citizens:
1. NEVER TRAVEL ALONE - Always travel in threes or more people. Kretches hunt in pairs, so larger groups are secure.
2. AVOID OPEN AREAS DURING DAYLIGHT - Use covered routes and take trips at dawn or dusk when Kretches are not active.
3. CREATE COMMUNITY WATCH - Organize with neighbors to alternate on sentry duty. Red eyes of Kretches are distant, giving time to strengthen defenses.

Conclusion
The attack by Kretches is a first in threatening Faeo, paralyzing major economic hubs, and forcing citizens to evacuate homes, The crisis has also unified society more closely together - citizens are banding together, creating neighborhood defense units and mutual assistance systems.

In spite of the dramatic circumstances, the will and unity of the residents offer a chance that this crisis can be overcome. All must be cautious, follow safety practices, and watch out for each other. Faeo's brave warriors stand ready to defend their homeland. With proper preparation and solidarity, Faeo will endure this tempest and emerge from it stronger.

Stay updated, stay together, stay alive. Faeo shall prevail!