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Banners, flags, standards, totems
Clan flags
Clan flags are clan items that can be upgraded depending on clan level. Clan can have 1 flag. Only players within that clan can use the clan's flag and when player leaves the clan, the flag is returned to the treasury. When clan reaches level 5, clan leader can purchase the level 5 flag via dialogue with Warlords Gidver / Damirus.. The banner can be improved by talking to Archivists Budugri / Seimelu (clan flag needs to be in the backpack).
Level 5
Clan flag level 5
Clan flag level 5
Instantly restores 14% of life
Cost: 50
Level 6
Clan flag level 6
Clan flag level 6
Instantly restores 15% of life
Cost: 60
Level 7
Clan flag level 7
Clan flag level 7
Instantly restores 16% of life
Cost: 80
Level 8
Clan flag level 8
Clan flag level 8
Instantly restores 18% of life
Cost: 100
Level 9
Clan flag level 9
Clan flag level 9
Instantly restores 19% of life
Cost: 120
Level 10
Clan flag level 10
Clan flag level 10
Instantly restores 20% of life
Cost: 150
Level 11
Clan flag level 11
Clan flag level 11
Instantly restores 22% of life
Cost: 180
Level 12
Clan flag level 12
Clan flag level 12
Instantly restores 23% of life
Cost: 210
Level 13
Clan flag level 13
Clan flag level 13
Instantly restores 24% of life
Cost: 260
Level 14
Clan flag level 14
Clan flag level 14
Instantly restores 26% of life
Cost: 310
Level 15
Clan flag level 15
Clan flag level 15
Instantly restores 27% of life
Cost: 370
Level 16
Clan flag level 16
Clan flag level 16
Instantly restores 28% of life
Cost: 420
Level 17
Clan flag level 17
Clan flag level 17
Instantly restores 30% of life
Cost: 480
Level 18
Clan flag level 18
Clan flag level 18
Instantly restores 34% of life
Cost: 540
Level 19
Clan flag level 19
Clan flag level 19
Instantly restores 35% of life
Cost: 600
Level 20
Clan flag level 20
Clan flag level 20
Instantly restores 40% of life
Cost: 700
Clan flags are clan items that can be upgraded depending on clan level. Clan can have 1 flag. Only players within that clan can use the clan's flag and when player leaves the clan, the flag is returned to the treasury. When clan reaches level 5, clan leader can purchase the level 5 flag via dialogue with Warlords Gidver / Damirus.. The banner can be improved by talking to Archivists Budugri / Seimelu (clan flag needs to be in the backpack).
Level 5
Clan flag level 5
Clan flag level 5
Instantly restores 14% of life
Cost: 50
Level 6
Clan flag level 6
Clan flag level 6
Instantly restores 15% of life
Cost: 60
Level 7
Clan flag level 7
Clan flag level 7
Instantly restores 16% of life
Cost: 80
Level 8
Clan flag level 8
Clan flag level 8
Instantly restores 18% of life
Cost: 100
Level 9
Clan flag level 9
Clan flag level 9
Instantly restores 19% of life
Cost: 120
Level 10
Clan flag level 10
Clan flag level 10
Instantly restores 20% of life
Cost: 150
Level 11
Clan flag level 11
Clan flag level 11
Instantly restores 22% of life
Cost: 180
Level 12
Clan flag level 12
Clan flag level 12
Instantly restores 23% of life
Cost: 210
Level 13
Clan flag level 13
Clan flag level 13
Instantly restores 24% of life
Cost: 260
Level 14
Clan flag level 14
Clan flag level 14
Instantly restores 26% of life
Cost: 310
Level 15
Clan flag level 15
Clan flag level 15
Instantly restores 27% of life
Cost: 370
Level 16
Clan flag level 16
Clan flag level 16
Instantly restores 28% of life
Cost: 420
Level 17
Clan flag level 17
Clan flag level 17
Instantly restores 30% of life
Cost: 480
Level 18
Clan flag level 18
Clan flag level 18
Instantly restores 34% of life
Cost: 540
Level 19
Clan flag level 19
Clan flag level 19
Instantly restores 35% of life
Cost: 600
Level 20
Clan flag level 20
Clan flag level 20
Instantly restores 40% of life
Cost: 700
Clan banners
Clan banners are clan items that can be upgraded depending on clan rank. Clan can have 3 banners. Only players within that clan can use the clan's banner and when player leaves the clan, the banner is returned to the treasury. When clan reaches the rank of Elite Warriors, clan leader can purchase the banners via dialogue with Warlords Gidver / Damirus.. The banner can be improved by talking to Archivists Budugri / Seimelu (each of the 3 banners is improved separately).
Elite Warriors
Military banner
Military banner
Provides 20 clan members with increased protection (5%) and damage (6%) for 20 turns.
Cost: 60 (for 3 banners)
Champions
Champion's banner
Champion's banner
Provides 20 clan members with increased protection (6%) and damage (7%) for 21 turns.
Cost: 30
Gladiators
Gladiator's banner
Gladiator's banner
Provides 20 clan members with increased protection (6%) and damage (8%) for 22 turns.
Cost: 40
Captains
Captain's banner
Captain's banner
Provides 20 clan members with increased protection (7%) and damage (9%) for 23 turns.
Cost: 50
War masters
Master's banner
Master's banner
Provides 20 clan members with increased protection (8%) and damage (10%) for 24 turns.
Cost: 60
Heroes
Hero's banner
Hero's banner
Provides 20 clan members with increased protection (9%) and damage (11%) for 25 turns.
Cost: 70
War experts
Expert's banner
Expert's banner
Provides 20 clan members with increased protection (10%) and damage (12%) for 26 turns.
Cost: 90
War grandmasters
Grandmaster's banner
Grandmaster's banner
Provides 20 clan members with increased protection (11%) and damage (14%) for 27 turns.
Cost: 110
Clan banners are clan items that can be upgraded depending on clan rank. Clan can have 3 banners. Only players within that clan can use the clan's banner and when player leaves the clan, the banner is returned to the treasury. When clan reaches the rank of Elite Warriors, clan leader can purchase the banners via dialogue with Warlords Gidver / Damirus.. The banner can be improved by talking to Archivists Budugri / Seimelu (each of the 3 banners is improved separately).
Elite Warriors
Military banner
Military banner
Provides 20 clan members with increased protection (5%) and damage (6%) for 20 turns.
Cost: 60 (for 3 banners)
Champions
Champion's banner
Champion's banner
Provides 20 clan members with increased protection (6%) and damage (7%) for 21 turns.
Cost: 30
Gladiators
Gladiator's banner
Gladiator's banner
Provides 20 clan members with increased protection (6%) and damage (8%) for 22 turns.
Cost: 40
Captains
Captain's banner
Captain's banner
Provides 20 clan members with increased protection (7%) and damage (9%) for 23 turns.
Cost: 50
War masters
Master's banner
Master's banner
Provides 20 clan members with increased protection (8%) and damage (10%) for 24 turns.
Cost: 60
Heroes
Hero's banner
Hero's banner
Provides 20 clan members with increased protection (9%) and damage (11%) for 25 turns.
Cost: 70
War experts
Expert's banner
Expert's banner
Provides 20 clan members with increased protection (10%) and damage (12%) for 26 turns.
Cost: 90
War grandmasters
Grandmaster's banner
Grandmaster's banner
Provides 20 clan members with increased protection (11%) and damage (14%) for 27 turns.
Cost: 110
Marshalls
Marshall's banner
Marshall's banner
Provides 20 clan members with increased protection (12%) and damage (15%) for 28 turns.
Cost: 130
Higher masters
Supreme Master's banner
Supreme Master's banner
Provides 20 clan members with increased protection (13%) and damage (17%) for 29 turns.
Cost: 150
Lords
Lord's banner
Lord's banner
Provides 20 clan members with increased protection (15%) and damage (18%) for 30 turns.
Cost: 190
Legendary conquerors
Conqueror's Banner
Conqueror's Banner
Provides 20 clan members with increased protection (16%) and damage (19%) for 31 turns.
Cost: 220
Lords of the Battle
Lord's Banner
Lord's Banner
Provides 20 clan members with increased protection (17%) and damage (21%) for 31 turns.
Cost: 250
Conquerors
Conqueror's Banner
Conqueror's Banner
Provides 20 clan members with increased protection (18%) and damage (22%) for 32 turns.
Cost: 280
Triumphators
Triumphator's Banner
Triumphator's Banner
Provides 20 clan members with increased protection (19%) and damage (23%) for 32 turns.
Cost: 310
Chosen by Gods
Chosen's Banner
Chosen's Banner
Provides 20 clan members with increased protection (20%) and damage (25%) for 33 turns.
Cost: 350
Marshall's banner
Marshall's banner
Provides 20 clan members with increased protection (12%) and damage (15%) for 28 turns.
Cost: 130
Higher masters
Supreme Master's banner
Supreme Master's banner
Provides 20 clan members with increased protection (13%) and damage (17%) for 29 turns.
Cost: 150
Lords
Lord's banner
Lord's banner
Provides 20 clan members with increased protection (15%) and damage (18%) for 30 turns.
Cost: 190
Legendary conquerors
Conqueror's Banner
Conqueror's Banner
Provides 20 clan members with increased protection (16%) and damage (19%) for 31 turns.
Cost: 220
Lords of the Battle
Lord's Banner
Lord's Banner
Provides 20 clan members with increased protection (17%) and damage (21%) for 31 turns.
Cost: 250
Conquerors
Conqueror's Banner
Conqueror's Banner
Provides 20 clan members with increased protection (18%) and damage (22%) for 32 turns.
Cost: 280
Triumphators
Triumphator's Banner
Triumphator's Banner
Provides 20 clan members with increased protection (19%) and damage (23%) for 32 turns.
Cost: 310
Chosen by Gods
Chosen's Banner
Chosen's Banner
Provides 20 clan members with increased protection (20%) and damage (25%) for 33 turns.
Cost: 350
Totems
Upon reaching 35 000 Spirit Charmers reputation, it becomes possible for clan members to purchase and upgrade a totem.
Totems are personal items - if you leave clan, the totem stays in your backpack. However, you can only use the totem when you are in a clan that has the required reputation level. The totem's level cannot exceed the level of player who uses it.
To purchase and upgrade totem, talk to Lady Guinevere or Lady Cordelia.
Level 5 - required reputation: 35 000
Clan Totem
For 5 moves the totem deflects 43% damage per move, but no more than 104.
Level 6 - required reputation: 73 000
Clan Totem
For 5 moves the totem deflects 46% damage per move, but no more than 125.
Level 7 - required reputation: 116 200
Clan Totem
For 5 moves the totem deflects 50% damage per move, but no more than 150.
Level 8 - required reputation: 170 200
Clan Totem
For 5 moves the totem deflects 54% damage per move, but no more than 179.
Level 9 - required reputation: 256 600
Clan Totem
For 5 moves the totem deflects 58% damage per move, but no more than 215.
Level 10 - required reputation: 440 200
Clan Totem
For 5 moves the totem deflects 63% damage per move, but no more than 259.
Level 11 - required reputation: 677 800
Clan Totem
For 5 moves the totem deflects 68% damage per move, but no more than 406.
Level 12 - required reputation: 1 131 400
Clan Totem
For 5 moves the totem deflects 73% damage per move, but no more than 443.
Level 13 - required reputation: 1 963 000
Clan Totem
For 5 moves the totem deflects 79% damage per move, but no more than 482.
Level 14 - required reputation: 3 313 000
Clan Totem
For 5 moves the totem deflects 85% damage per move, but no more than 525.
Level 15 - required reputation: 5 608 000
Clan Totem
For 5 moves the totem deflects 92% damage per move, but no more than 573.
Level 16 - required reputation: 8 980 000
Clan Totem
For 5 moves the totem deflects 93% damage per move, but no more than 624.
Level 17 - required reputation: 14 300 000
Clan Totem
For 5 moves the totem deflects 93% damage per move, but no more than 679.
Level 18 - required reputation: 22 880 000
Clan Totem
For 5 moves the totem deflects 93% damage per move, but no more than 728.
Level 19 - required reputation: 36 600 000
Clan Totem
For 5 moves the totem deflects 94% damage per move, but no more than 782.
Level 20 - required reputation: 60 000 000
Clan Totem
For 5 moves the totem deflects 95% damage per move, but no more than 821.
Upon reaching 35 000 Spirit Charmers reputation, it becomes possible for clan members to purchase and upgrade a totem.
Totems are personal items - if you leave clan, the totem stays in your backpack. However, you can only use the totem when you are in a clan that has the required reputation level. The totem's level cannot exceed the level of player who uses it.
To purchase and upgrade totem, talk to Lady Guinevere or Lady Cordelia.
Level 5 - required reputation: 35 000
Clan Totem
For 5 moves the totem deflects 43% damage per move, but no more than 104.
Level 6 - required reputation: 73 000
Clan Totem
For 5 moves the totem deflects 46% damage per move, but no more than 125.
Level 7 - required reputation: 116 200
Clan Totem
For 5 moves the totem deflects 50% damage per move, but no more than 150.
Level 8 - required reputation: 170 200
Clan Totem
For 5 moves the totem deflects 54% damage per move, but no more than 179.
Level 9 - required reputation: 256 600
Clan Totem
For 5 moves the totem deflects 58% damage per move, but no more than 215.
Level 10 - required reputation: 440 200
Clan Totem
For 5 moves the totem deflects 63% damage per move, but no more than 259.
Level 11 - required reputation: 677 800
Clan Totem
For 5 moves the totem deflects 68% damage per move, but no more than 406.
Level 12 - required reputation: 1 131 400
Clan Totem
For 5 moves the totem deflects 73% damage per move, but no more than 443.
Level 13 - required reputation: 1 963 000
Clan Totem
For 5 moves the totem deflects 79% damage per move, but no more than 482.
Level 14 - required reputation: 3 313 000
Clan Totem
For 5 moves the totem deflects 85% damage per move, but no more than 525.
Level 15 - required reputation: 5 608 000
Clan Totem
For 5 moves the totem deflects 92% damage per move, but no more than 573.
Level 16 - required reputation: 8 980 000
Clan Totem
For 5 moves the totem deflects 93% damage per move, but no more than 624.
Level 17 - required reputation: 14 300 000
Clan Totem
For 5 moves the totem deflects 93% damage per move, but no more than 679.
Level 18 - required reputation: 22 880 000
Clan Totem
For 5 moves the totem deflects 93% damage per move, but no more than 728.
Level 19 - required reputation: 36 600 000
Clan Totem
For 5 moves the totem deflects 94% damage per move, but no more than 782.
Level 20 - required reputation: 60 000 000
Clan Totem
For 5 moves the totem deflects 95% damage per move, but no more than 821.
Underground Standards
After completing Ancient Hero Feats you will be able to receive and upgrade Underground Standard. They can be used every 6 hours by characters from level 7 (they do not require any specific rank).
Completing (any) 1 Ancient Hero Feat:
Underground Warrior Standard
When used in battle it increases current and maximum life by 30% (added to Elixirs of Giant) for 5 minutes.
Completing (any) 2 Ancient Hero Feats:
Underground Champion Standard
When used in battle it increases current and maximum life by 40% (added to Elixirs of Giant) for 6 minutes.
Completing (any) 3 Ancient Hero Feats:
Underground Hero Standard
When used in battle it increases current and maximum life by 50% (added to Elixirs of Giant) for 7 minutes.
Completing (any) 4 Ancient Hero Feats:
Underground Marshall Standard
When used in battle it increases current and maximum life by 60% (added to Elixirs of Giant) for 8 minutes.
Completing (any) 5 Ancient Hero Feats:
Underground Lord Standard
When used in battle it increases current and maximum life by 70% (added to Elixirs of Giant) for 9 minutes.
Completing Ancient Hero Feats quest:
Underground Triumphator Standard
When used in battle it increases current and maximum life by 75% (added to Elixirs of Giant) for 10 minutes.
After completing Ancient Hero Feats you will be able to receive and upgrade Underground Standard. They can be used every 6 hours by characters from level 7 (they do not require any specific rank).
Completing (any) 1 Ancient Hero Feat:
Underground Warrior Standard
When used in battle it increases current and maximum life by 30% (added to Elixirs of Giant) for 5 minutes.
Completing (any) 2 Ancient Hero Feats:
Underground Champion Standard
When used in battle it increases current and maximum life by 40% (added to Elixirs of Giant) for 6 minutes.
Completing (any) 3 Ancient Hero Feats:
Underground Hero Standard
When used in battle it increases current and maximum life by 50% (added to Elixirs of Giant) for 7 minutes.
Completing (any) 4 Ancient Hero Feats:
Underground Marshall Standard
When used in battle it increases current and maximum life by 60% (added to Elixirs of Giant) for 8 minutes.
Completing (any) 5 Ancient Hero Feats:
Underground Lord Standard
When used in battle it increases current and maximum life by 70% (added to Elixirs of Giant) for 9 minutes.
Completing Ancient Hero Feats quest:
Underground Triumphator Standard
When used in battle it increases current and maximum life by 75% (added to Elixirs of Giant) for 10 minutes.
Cards
When you have both the card deck and the medal of worship of the given reputation, you have a chance to obtain one of the following standards by talking to the relevant NPC:
Life Standard
Aladeya reputation, Goddess Aladeya Pack of Cards
The banner's enchantments will call the Goddess Aladeya, who will help, by sending Natural Healing.
Darkness Standard
God of the Cursed and the Dead reputation, God of the Cursed and the Dead Pack of Cards
The banner's enchantments will call the God of the Cursed and the Dead, who will help, by sending Shackles of Death.
Great Dragon Standard
Great Dragons reputation, Great Dragons Pack of Cards
The banner's enchantments will call the Great Dragon, who will help, by sending Dragon's Breath.
Water Nymph Standard
Nymph Water God reputation, Water Nymph Pack of Cards
The banner's enchantments will call the Water Nymph, who will help, by sending Enchanted Pool.
Sylph Standard
Sylphius Air Goddes reputation, Sylph Pack of Cards
The banner's enchantments will call the Sylph Fairy, who will help, by sending Savage Scorpion.
Zarlog Banner
Zurkhass reputation, Zurkhass Followers Deck
The banner's enchantments will call the spirit of Zurkhass, who will help by sending Zarlog Power.
Maurin Banner
Miuri Tao reputation, Miuri Tao Disciples Deck
The banner's enchantments will call the spirit of Miuri Tao, who will help by sending Cover of Whispers.
When you have both the card deck and the medal of worship of the given reputation, you have a chance to obtain one of the following standards by talking to the relevant NPC:
Life Standard
Aladeya reputation, Goddess Aladeya Pack of Cards
The banner's enchantments will call the Goddess Aladeya, who will help, by sending Natural Healing.
Darkness Standard
God of the Cursed and the Dead reputation, God of the Cursed and the Dead Pack of Cards
The banner's enchantments will call the God of the Cursed and the Dead, who will help, by sending Shackles of Death.
Great Dragon Standard
Great Dragons reputation, Great Dragons Pack of Cards
The banner's enchantments will call the Great Dragon, who will help, by sending Dragon's Breath.
Water Nymph Standard
Nymph Water God reputation, Water Nymph Pack of Cards
The banner's enchantments will call the Water Nymph, who will help, by sending Enchanted Pool.
Sylph Standard
Sylphius Air Goddes reputation, Sylph Pack of Cards
The banner's enchantments will call the Sylph Fairy, who will help, by sending Savage Scorpion.
Zarlog Banner
Zurkhass reputation, Zurkhass Followers Deck
The banner's enchantments will call the spirit of Zurkhass, who will help by sending Zarlog Power.
Maurin Banner
Miuri Tao reputation, Miuri Tao Disciples Deck
The banner's enchantments will call the spirit of Miuri Tao, who will help by sending Cover of Whispers.
Seasonal banners
Winter - Christmas Standard, January Standard, Carved Standard
Increases current and maximum life level by 5% until the end of the battle (added to Elixir of Giant).
Spring - March Standard, April Standard, May Banner
Converts 5% of inflicted damage into life until the end of battle.
Summer - Forest Fern Standard, Summer Dragonfly Standard, Fish Bones Standard
When used, it gives you the chance to reduce the amount of damage received by 10% for 5 moves.
Autumn - Omniscience Standard, Pumpkin Standard, Fighter against the Undead Standard
When used it can significantly increase the efficiency of healing elixirs and scrolls for 5 moves.
Winter - Christmas Standard, January Standard, Carved Standard
Increases current and maximum life level by 5% until the end of the battle (added to Elixir of Giant).
Spring - March Standard, April Standard, May Banner
Converts 5% of inflicted damage into life until the end of battle.
Summer - Forest Fern Standard, Summer Dragonfly Standard, Fish Bones Standard
When used, it gives you the chance to reduce the amount of damage received by 10% for 5 moves.
Autumn - Omniscience Standard, Pumpkin Standard, Fighter against the Undead Standard
When used it can significantly increase the efficiency of healing elixirs and scrolls for 5 moves.
Otherworld standards
Otherworld standards can be purchase in the Architect's shop in the Otherworld Capital. Cost of each banner is 30 Residual Portal Energy.
Small Fire Standard
Increases fire and air magic penetration for you and 4 of your allies for 5 moves.
Small Air Standard
Increases fire and air magic protection for you and 4 of your allies for 5 moves.
Small Earth Standard
Increases earth and water magic penetration for you and 4 of your allies for 5 moves.
Small Shadow Standard
Iincreases shadow and light magic penetration for you and 4 of your allies for 5 moves.
Small Water Standard
Increases earth and water magic protection for you and 4 of your allies for 5 moves.
Small Light Standard
Increases shadow and light magic protection for you and 4 of your allies for 5 moves.
Otherworld standards can be purchase in the Architect's shop in the Otherworld Capital. Cost of each banner is 30 Residual Portal Energy.
Small Fire Standard
Increases fire and air magic penetration for you and 4 of your allies for 5 moves.
Small Air Standard
Increases fire and air magic protection for you and 4 of your allies for 5 moves.
Small Earth Standard
Increases earth and water magic penetration for you and 4 of your allies for 5 moves.
Small Shadow Standard
Iincreases shadow and light magic penetration for you and 4 of your allies for 5 moves.
Small Water Standard
Increases earth and water magic protection for you and 4 of your allies for 5 moves.
Small Light Standard
Increases shadow and light magic protection for you and 4 of your allies for 5 moves.
Other banners
Novice Standard - bonus for spending 1 hour in the game
Using it will instantly restore 50 life units for you and one ally.
Recruiter Standard - obtained from Gift with Recruiter Banner (referral reward)
For 5 moves, it reduces the damage received 10% for the banner holder and 4 of their allies.
Health Totem - Tender Heart Under Thick Hide Quest
When used restores 25% of the maximum health to its master and 1 ally.
Legendary Tenth Anniversary Banner - 9th Anniversary event
Faeo’s Nine Standard - 10th Anniversary event
Novice Standard - bonus for spending 1 hour in the game
Using it will instantly restore 50 life units for you and one ally.
Recruiter Standard - obtained from Gift with Recruiter Banner (referral reward)
For 5 moves, it reduces the damage received 10% for the banner holder and 4 of their allies.
Health Totem - Tender Heart Under Thick Hide Quest
When used restores 25% of the maximum health to its master and 1 ally.
Legendary Tenth Anniversary Banner - 9th Anniversary event
Faeo’s Nine Standard - 10th Anniversary event